AI Insights · Timothy · July 2024
Top 5 Platformer Games on iOS in Luxembourg Q2 2024
Discover the performance of the top 5 platformer games on iOS in Luxembourg during Q2 2024, including trends in downloads, revenue, and weekly active users.
In the second quarter of 2024, the top platformer games on iOS in Luxembourg showed varied performance in terms of downloads, revenue, and weekly active users. Here, we break down the key metrics for each game based on data from Sensor Tower.
Subway Surfers from Sybo Games ApS had a mixed quarter. Revenue peaked at $213 in mid-April, followed by a decline, ending June with $59. Downloads fluctuated, starting at 233 in the first week of April and dipping to 127 in late April before stabilizing around 150 in June. Weekly active users started strong at 4.6K, peaking at 4.7K in early April, then gradually decreased to 4K by the end of the quarter.
Stumble Guys by Scopely, Inc. saw a notable increase in revenue, starting at $365 in early April and reaching a high of $1.2K by the end of June. Downloads were lower, beginning with 128 in the first week of April, dropping to a low of 35 mid-month, and then recovering to 111 by the end of June. Weekly active users showed some fluctuations, peaking at 1.1K in late May before dipping to 707 in mid-June and then recovering to 848 by the quarter's end.
Plinko-Balls of Glass from Farafena Health Inc experienced a significant surge in downloads after its release, with a peak of 402 in mid-May. However, this number quickly declined to just 30 by the end of May. The game did not generate any revenue or have data available for weekly active users during this period.
Geometry Dash Lite by RobTop Games AB remained consistent in terms of downloads, with a notable spike to 168 in late May. Weekly active users started at 887 in early April, peaking at 1.1K in early June, and then settled at 825 by the end of June. The game did not generate any revenue during the quarter.
Plimko Rolling Ball from Maxentric Technologies, LLC saw a decline in downloads over the quarter. Starting at 176 in mid-April, the number dropped significantly to 31 by the end of May. No revenue or weekly active user data was available for this game.
For more detailed insights and analytics, visit Sensor Tower.